Drag on the island to aim, lift to build. Lift off the island to cancel.
The number is a piece’s weight. The island leans toward weight.
The TILT ball shows the lean. The dashed ring shows where it goes after your drop.
Stack on roofs: +50% points per floor, but each floor leans 30% harder. Tall goes in the middle.
Past ~15° the top floors on the low side slide off. The FALLS diamonds show how many you can lose. Past ~20° for 2 seconds, the island flips.
Under 6° builds a streak (up to x4). Under 1.5° is a PERFECT. Under 4° earns ZEN points.
Gusts push harder on tall towns. Load the side the wind blows from.
Pieces
Power-ups
Too fiddly? Turn on Tap twice to build or slow the game down in Settings. Keyboard works too: arrows aim, Enter builds, H holds, Space uses power, P pauses.
Badges
Settings
Sound
Game speed
Slow mode stretches the drop timer, gusts and wobble. Scores count the same.
Text size
Comfort & access
Tap twice to buildFirst tap aims, second tap (or the NOW card) builds
Shake & vibrationScreen shake, plus vibration where supported
Reduce motionCalmer animations and no bounce
Colorblind-safe colorsBlue, yellow and orange signals
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